TECHNOLOGY AS MEDIA
Emphasizing the mediative aspect of technologies we view the effects of technologies as operating to a large extent through the ways that they alter the environments for thinking, communicating, and acting in the world.
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Thus, they provide new media for learning, in the sense that one
might say land provided new media for creatures to evolve. This view
of media encompasees, but extends, the familiar idea of media as a
place to put information.
Today, interactive, multimedia technology provides us with a new
way to draw upon children's natural impulses.
These new media hold an abundance of materials including text,
voice, music, graphics, photos, animation, and video. But they
provide more than abundance. Bringing all these media together means
that we can vastly expand the range of learning experiences, opening
up the social and natural worlds. Students can explore the relations
among ideas and thus experience a more connected form of learning.
Perhaps most importantly, these new media are interactive, and
conducive to active, engaged learning. Students can choose what to
see and do, and they have media to record and extend what they
learn. Learning is thus driven by the individual needs and interests
of the learner.
We chose the term "media," rather than "tool," "program," or
"application," for several reasons. We wanted to shift the focus
from the features of hardware or software per se to the user or
learner.
"Media" suggests the mediational function of technologies, which
link the student to other learners, teachers, other technologies,
ideas, and the physical world.
Moreover, as technologies become embedded in social practices, they
tend to
become invisible; we focus less on the fact that they may be
consciously employed as a tool to do a task, and come to see the
task itself as central, with the technology as substrate.
Finally, it is only a small stretch to extend the familiar notion of media for expression, construction, and communication to media for inquiry. Rest of the paper by Bertram Bruce Educational Technology: Media for Inquiry, Communication, Construction, and Expression
Summary from the International Reading Association
Educators today want to go beyond how-to manuals and publications
that merely celebrate the many exciting new technologies as they
appear in schools. Students are immersed in an evolving world of new
technology development in which they are not passive recipients of
these technologies but active interpreters of them. How do you help
learners interpret these technologies as we all become immersed in
the new information age?
Editor Bertram C. Bruce provides this collection of 32 Technology Departments from the Journal of Adolescent & Adult Literacy covering the 1998 to 2002 volume years, which examines critical aspects of literacy in the new information age and the complex issues surrounding the use of new technologies. The pieces build on specific examples from classrooms, Web use, and other experiences with new digital information and communication environments.
Bruce has grouped the chapters conceptually rather than chronologically into the following six sections: Historical Perspective, New Media Practices, Personal Meanings, Ethical and Policy Issues, Learning Opportunities, and Community. The book also addresses issues such as credibility, access, and privacy, and most centrally an understanding of what new media mean for teaching, learning, and literacy development.
Educators feel the challenge of preparing students to live productively within this emerging world and deciding what learning experiences can best prepare students for becoming literate in today's world. This collection will provide the tools for you and your students to explore the way new literacies are evolving as they become ever more central in your lives.